Hey, it’s my first post on Medium!
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Hey, it’s my first post on Medium!
I had planned on doing these “git commit” summaries every week, but I took last Friday off to spend time with my fiancee, so this update’s going to include everything since my last one!
Not quite as much raw stuff, in terms of app bullet points. Some of that was because I was working on market research and surveys, and some was because stuff like profile photos, RSVP’s, and Heroku setup took up to a day each.
In other news, I’ve been accepted to YCombinator’s Startup School 2016. If I have enough of this app done by then, I may build a special Startup School version and release it before the event.
A bit late on posting this here, but here’s my latest video blog. This time, about “why” I’m doing this, from a more personal perspective.
Posted a new video blog yesterday about validating my idea!
Enjoy!
I quit my job to build an app and start a startup!
It’s been a few weeks and I’ve been posting updates to Facebook, but today I feel like updating my WordPress!
According to my git commits, here’s what I did this week:
Whew! That’s a lot for one week, but I still had a bunch of other stuff going on (errands, etc.) so I definitely could have done more.
Plus, I wasted a ton of time on push note stuff before implementing OneSignal. I didn’t realize that OneSignal handled the whole PN prompt process from the start!
One thing I want to note that I did last week that I’m really proud of is lazy loading of user info in chat. Basically, I don’t want to send player info along with every chat message because that’s hugely inefficient. Here’s my solution:
This guarantees that the client will only ever load player data for new chat participants, and the server doesn’t ever have to send redundant player data along with “heartbeat” chat data.
Whew, that’s it for now! Tomorrow I’ll tackle server-side push notes and then hopefully go see Star Trek Beyond!